Thanks! Creative Commons Attribution v4.0 International. You can freely use and modify the music any way you want, commercial or otherwise, as long as you give me credit as the original composer.
Thank you for the quick reply! I used the spring farm track in a small puzzle game that I fjust published.
I really like it and it was exactly what I was looking for!
Here is the game:
schwarnhild.itch.io/petal-pop-garden
(It’s just a very small project I made for fun)
Awesome! Thanks for sharing the game with me! I love it when people find my stuff useful. I noticed you have some cool pixel assets up on your site. You might be interested in some of my other tracks:
The beach theme from this pack might go well with your beach tileset.
I haven't composed anything in a long time due to being in grad school. I have a six week break this summer though, so hopefully I can put out some more tracks =)
That’s great! I played some of the tracks while working on my game and some of them could be a good fit for some other game ideas I plan on working on in the future! I’m looking forward to seeing more of your work in the future :)
Each folder inside the zip file contains both the files and another zip file containing duplicates of the files.
Unpacking the nested zips, asking a duplicate file finder to delete all but one copy of each duplicate file, and then repacking the archive drops the download size from 249.2MiB to 124.6MiB with no lost content.
Given how easy it is to turn a folder into a Zip file, probably a good idea to treat that as a mistake and save people the bandwidth. I can’t imagine Itch.io gets unlimited flat-rate bandwidth, and I know not everyone has flat-rate bandwidth at home.
(American companies like to gouge people, incumbents here in Canada like to gouge people, people who have to connect through a mobile dongle won’t get flat-rate bandwidth, and the best option you could get in Australia last I checked was to drop to dial-up speeds rather than getting charged when your monthly bandwidth runs out. As I understand it, big enough companies partner with Australian ISPs to set up mirrors in Australia which are exempt from bandwidth caps. I’m guessing New Zealand is similar, given they’re Australia but even further as far as undersea cables go.)
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Hey! I love them, can you tell me what the license is?
Thanks! Creative Commons Attribution v4.0 International. You can freely use and modify the music any way you want, commercial or otherwise, as long as you give me credit as the original composer.
Thank you for the quick reply! I used the spring farm track in a small puzzle game that I fjust published. I really like it and it was exactly what I was looking for! Here is the game: schwarnhild.itch.io/petal-pop-garden (It’s just a very small project I made for fun)
Awesome! Thanks for sharing the game with me! I love it when people find my stuff useful. I noticed you have some cool pixel assets up on your site. You might be interested in some of my other tracks:
The beach theme from this pack might go well with your beach tileset.
I haven't composed anything in a long time due to being in grad school. I have a six week break this summer though, so hopefully I can put out some more tracks =)
That’s great! I played some of the tracks while working on my game and some of them could be a good fit for some other game ideas I plan on working on in the future! I’m looking forward to seeing more of your work in the future :)
Each folder inside the zip file contains both the files and another zip file containing duplicates of the files.
Unpacking the nested zips, asking a duplicate file finder to delete all but one copy of each duplicate file, and then repacking the archive drops the download size from 249.2MiB to 124.6MiB with no lost content.
Given how easy it is to turn a folder into a Zip file, probably a good idea to treat that as a mistake and save people the bandwidth. I can’t imagine Itch.io gets unlimited flat-rate bandwidth, and I know not everyone has flat-rate bandwidth at home.
(American companies like to gouge people, incumbents here in Canada like to gouge people, people who have to connect through a mobile dongle won’t get flat-rate bandwidth, and the best option you could get in Australia last I checked was to drop to dial-up speeds rather than getting charged when your monthly bandwidth runs out. As I understand it, big enough companies partner with Australian ISPs to set up mirrors in Australia which are exempt from bandwidth caps. I’m guessing New Zealand is similar, given they’re Australia but even further as far as undersea cables go.)